Minghao Zhou.
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Erosion System

An eroding VFX material and a quick-editing tool for Unreal Engine 4, built to be easy for artists to edit and test.

Role
Sole author
Year
2023
Tools
UE4, 3ds Max, Houdini, Substance Designer, Substance Painter

Overview

This is my practice of VFX creation and tool development. When I built the material and the tool, I tried to think about what artists need in VFX creation, and how to make the tool easy to use during development.

Eroding effects

Three character eroding effects, all based on one base material that I built.

The erosion effect on a character, with a glowing green edge along the eroding areas.
The erosion effect on a character, with a glowing green edge along the eroding areas.

Base material

The base material behind all three effects. It is highly editable and friendly to artists.

Editing tool

A tool I scripted to adjust the erosion angle and run quick tests.

Tool blueprint

The Blueprint behind the tool.